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I am a

creative,

tactile,

collaborative

innovator.

 

I’m also a maker, an artist, an engineer, and a connoisseur of terrible puns.

What it really comes down to, is that I'm fascinated by the intersections of art, technology, and human experience.

I have a deep professional background in human-focused art and craft as a specialized costume artisan/fabricator for performing arts companies across the US since 2001. My work for performing artists is always anchored in the values of user comfort, durability, ingenuity with materials, and meticulous attention to detail.

I'm finishing my master’s degree in Human Centered Design & Engineering in 2020, focusing particularly on wearable technology, physical computing, e-textiles, and digital fabrication. HCDE has brought my values as an artist into fresh collaborative and technical endeavors. I am always seeking new opportunities to apply my creative skills in cross-disciplinary technology contexts.